Blogadda

Blogadda
Visit BlogAdda.com to discover Indian blogs
Showing posts with label test. Show all posts
Showing posts with label test. Show all posts

Friday, May 15, 2009

Flash Test paper1


Question 1

Step1

Create an XML file having information of 5 images.

Step 2

Load each node image of the xml file on the stage in a movie clip in such a manner that image will load at the center of the stage means there will not be any effect of resizing of the stage dimension.

Step 3

Set alpha 0 to 100 when each image appears. Provide buttons (Next, Previous) for navigation.

Step 4

Display height and width of each image in a text box when image loads.

Question 2

Create two buttons label (Circle, Rectangle) on clicking of each button draw shape accordingly on mouse movement

Question 3

Create a form in flash having information field say Name, Address, and Age.

User can enter information in these fields accordingly. If user closes this SFW file and again it open last field’s value should populated automatically.

Monday, May 11, 2009

Flash Test.. Try it

Drop circles on screen

Create a SWF that:

  1. Starts with a blank screen.
  2. When the user clicks anywhere on the movieclip, a small circle appears (around 25px in diameter) at the clicked position.
  3. Each time the user clicks on the movieclip, another circle is visible.

Drag ’n Drop

Create an SWF that:

  1. Has a single square present, 50x50 pixels in size.
  2. Allows you to click and drag the square anywhere on screen.

Intermediate problems

MouseOver

Create an SWF with:

  1. Three rectangles shown on screen, filled with Red, Blue and Green colours.
  2. A textfield placed below the rectangles.
  3. Whenever you move your mouse over a rectangle, that rectangle’s colour is displayed in the textfield.

Drawing

Create a SWF that:

  1. Allows you to click-and-draw lines on-screen. Just straight lines, by clicking anywhere, dragging your mouse cursor, and releasing it. The line should start from the point where you clicked on and end at the point where you release the mouse cursor.
  2. The colour of the lines you want to draw next can be changes using a ColorPicker.
  3. Has a ‘Clear’ button. On click of this button, any lines on screen are removed, and you again have a blank slate to work with.

Advanced problems

External Image Viewer

Create an SWF that:

  1. Has a textfield where the user can input an image URL.
  2. A button labelled ‘show image’, on click of which the image referenced by the URL is loaded in an UILoader present on screen.
  3. The user can pan the image (either using mouse drag or scrollbars) if it is too large to view.

Friday, April 17, 2009

Image gallery to be made

The size of that application should be of –

  • Size of application will be : Width 341 and Height 368 pixel.
  • Big Image Size: Width 330 and Height 210 pixel.
  • Thumbnail size: Width 72 and Height 60 pixel.
  • Your browser may not support display of this image.This application will show two kinds of images, 1. Big Size Image 2. Small Thumbnails,
    according to the UI bellow.
  • Thumbnails should be in SCROLL PANE component of flash.
  • Images should be loaded from XML file or from array inside flash.
  • If you click on Thumbnail, then bigger images should be changes with fade out effect.
  • Please Use external .as files / Classes to write methods and functions related to this application.
  • Please collect 15 images from Google Images Search according to your choice.

Tuesday, April 14, 2009

One more Flast test question

Code a multiple choice multiple select interactivity based on the below mentioned requirements (Time- 2.5hrs):
  1. All the data (question text, option text, feedback and the number of attempts) should be kept and parsed through XML file.
  2. The number of option texts should be populated and placed on the stage based on the data entered in the XML file.
  3. The submit button will be enabled only when there is at least one option selected.
  4. The incorrect/partial correct feedback will be displayed for the incorrect attempt and correct feedback will be displayed for the correct attempt.
  5. The submit button will toggle to a solution button once all the incorrect attempts are over. Clicking the solution button will display the correct answer.